Swords Skill Guide

Swords includes abilities which allow you to add Rupture effects to your attacks and counter the enemy's hits.
These skill guides are organized in a list showing what level a skill or perk is unlocked, with drop down descriptions and other important information about the skill. Click the + symbol to open the drop down.
Below this list is an experience table detailing how much exp is granted by the block type mined.
Level 1 | Rupture - Rank 1
- 1% chance to apply bleed to mobs. (Increases by 1% per level)
- Lasts for 2 seconds.
- Ruptures can compound on each other if a second rupture is activated while a mob is still taking bleed damage.
Level 5 | Serrated Strikes
- To activate: Right click with a sword in hand.
- Cooldown time: 240 seconds
- Will deal an AoE hit with +25% damage and may apply rupture
Level 15 | Rupture - Rank 2
- 15% chance to apply bleed to mobs. (Increases by 1% per level)
- Lasts for 3 seconds.
- Ruptures can compound on each other if a second rupture is activated while a mob is still taking bleed damage.
Level 20 | Counter Attack
- 50% damage dealt to you gets returned to the attacking player, mob, or crowd.
- 6.2% chance to reflect damage, chance increases as you level.
Level 50 | Counter Attack
- 50% damage dealt to you gets returned to the attacking player, mob, or crowd.
- 15.5% chance to reflect damage, chance increases as you level.
Level 75 | Rupture - Rank 3
- 75% chance to apply bleed to mobs. (capped chance)
- Lasts for 5 seconds.
- Ruptures can compound on each other if a second rupture is activated while a mob is still taking bleed damage.
Level 90 | Rupture - Rank 4
- 75% chance to apply bleed to mobs.
- Lasts for 6 seconds.
- Ruptures can compound on each other if a second rupture is activated while a mob is still taking bleed damage.
Level 99 | Counter Attack
- 50% damage dealt to you gets returned to the attacking player, mob, or crowd.
- 31% chance to reflect damage.
Experience Tables
Mob Experience Multiplier Table
Exp is calculated by damage dealt x the mobs multiplier, capped at 100 exp per hit. Mythic Mobs are not included in this table.
Mob | Exp Multiplier |
---|---|
Animals | x1 |
Creeper | x4 |
Skeleton | x3 |
Spider | x2 |
Giant | x4 |
Zombie | x2 |
Slime | x2 |
Ghast | x3 |
Pig Zombie | x3 |
Enderman | x1 |
Cave Spider | x3 |
Silverfish | x3 |
Blaze | x3 |
Magma Cube | x2 |
Ender Dragon | x1 |
Wither | x1 |
Witch | x0.1 |
Iron Golem | x2 |
Wither Skeleton | x4 |
Endermite | x2 |
Guardian | x1 |
Elder Guardian | x4 |
Shulker | x2 |
Donkey | x1 |
Mule | x1 |
Horse | x1 |
Zombie Villager | x2 |
Skeleton Horse | x1 |
Zombie Horse | x1.2 |
Mob | Exp Multiplier |
---|---|
Husk | x3 |
Evoker | x3 |
Polar Bear | x2 |
Vindicator | x3 |
Stray | x2 |
Mushroom Cow | x1.2 |
Turtle | x1.1 |
Villager | x1 |
Snowman | x0 |
Illusioner | x3 |
Drowned | x1 |
Dolphin | x1.3 |
Phantom | x4 |
Pillager | x2 |
Ravager | x4 |
Wandering Trader | x1 |
Bee | x1.5 |
Piglin | x2 |
Piglin Brute | x4.5 |
Hoglin | x4 |
Zombie Pigman | x3 |
Strider | 1.2 |
Zoglin | x2.5 |
Goat | x1.5 |
Axolotl | x1.75 |
Glow Squid | x1.5 |
Warden | x6 |
Frog | 1.7 |
Camel | 1.2 |